![]() I guess the best thing I could say about it is that it feels and looks like a modern Killzone game not a watered-down, mechanically-gimped iteration, but a bonafide instalment that complements the series very nicely. ![]() Sure, there are a few things that could benefit from some slight tweaking, such as the Mantys Engine being a tad OP, the ridiculous on-screen size of the STA-13's scope and the inability to interrupt an interrogation with a melee attack, but to have something that feels so comprehensive in the palm of your hand is just beyond cool. Just before, I got the jump on two guys with my trusty dart gun, took them both out with some fine shootin' and one after the other, put them out of their misery with some swift stabs to the head, providing valuable intel for my team. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ![]() The Interrogation objective is disgustingly fun. From start to finish, its intensity draws you in and doesn’t let go. ![]() It honestly plays better than 90% of console shooters and the dynamism of Warzone - while not as prevalent as that found in its console brethren - is definitely there. Killzone: Mercenary is a gritty, intense experience that is welcome-if not desperately needed-on the Vita. ![]() I'm still amazed at how well it all flows and controls and just how intact that awesome, weighty Killzone feel is on a handheld device. ![]()
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